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Monthly Archives: February 2016

Pokemon Moon & Sun Announced! (at least TMs)

25-Feb-16

Just when everyone was getting super hyped about Pokemon Go and the possible Pokemon Z, Nintendo surprises us all with Pokemon Moon and Pokemon Sun! Both Names that I truly think fits perfectly in the Pokemon world. Looking at both logos I’m actually more excited about this then Pokemon X. Now all that’s been leaked […]

How to install backups from ETH to PS2 (HDL Dump GUI + OPL)

20-Feb-16

As the years go by, it gets harder and harder to use older home-brew tools. This is totally the case for the PS2 scene as most of it’s tools are from 2008. I just bought from japan “Initial D: Special Stage” last week and it finally came in the mail. Well to my surprise, with […]

GT Racer is not based on Lucas Ordonez but it validates the idea!

18-Feb-16

To help inspire scenes for my screenplay, GT Racer, I play a lot of Gran Turismo 3 on the Playstation 2. The bulk of the plot is about a character, Alex, and his journey from Simulator racing to Driving professional Rally. It helps me to get into the mood of writing this screenplay by taking […]

Creating a Character Tree for Steven from Earth X

17-Feb-16

I’m working on a screenplay about how a new technology is accidentally activated on Earth. I’ve been writing an introduction to the script over the weekend but today I ran into a video on how to build a character using Character Trees. This is my first attempt at a Character Tree but I know finishing […]

WRC, Screenplay & Earth X

17-Feb-16

ONE┬áday I’ll take part in a WRC race. It’ll be with a 2004 WRX, Subaru, White and Mint Green paint Job with #272727 color wheels. This dream is on hold… but because of that I started writing a Screenplay. A screenplay about a kid who learns to drive rally though Gran Turismo simulation (sounds familiar). […]